domingo, abril 27, 2014
Catherine
sexta-feira, agosto 13, 2010
New Super Mario Bros. Wii






It’s just amazing the way they turned the most famous single-player platform game into a clever, fun and addictive multi-player game. Yes it’s true, the multi-player here is only an option, and you don’t have to play it if you don’t want to, but believe me, the fun is multiplied by 1 million if you play this game with your friends. Expect the traditional 2D Mario gameplay that made this character the most famous plumber in the world, lots of power ups, hidden secrets and the usual boss fights at the end of each world. Even though we can make use of the “continues” when you get a game over, don’t think this is an easy game to beat, actually it kind of requires a good amount of skill for you to beat all the levels! The graphics are the way they should be, with nicely polished and animated scenarios, and the sound effects are just brilliantly adapted to every situation in the game.
It’s the old school Super Mario at its best level!
sábado, agosto 08, 2009
Resident Evil - Gamecube
The game was launched back in 2002, but only now, after buying a used Gamecube (big up to Miguel for the great deal!) to play some major classics, I got the chance to end this fantastic game. Without a doubt, this is the best game in the series. Expect nothing less than pure survival horror.This Gamecube Resident Evil is a kind of a super remake of the good old first Resident Evil (1996) for Sega Saturn. Capcom improved the game in every single aspect and kept it as close as possible to the original storyline.
On contrary to the shitty versions (graphics are not all that matters) of Resident Evil for all those new generation consoles, here you still have that old-school gameplay. In this title you are not playing an action game as we were forced to from Resident Evil 4 onwards. Here you still have that feeling of not knowing what’s on the other side of each door, you still have to be smart when dealing with your items and you still have to take deep breaths along the game. Blasting zombies’ heads by itself just isn’t funny, and so Capcom invested a great deal of time on the traditional macabre puzzles. Seriously, there some mind-twisted enigmas to solve in this game, that really brought me to my knees!

The whole action takes place in a kind of a haunted mansion and its whereabouts. The scenarios are completely amazing with tons of details, and believe me, the screens I posted here do not make any kind of justice to the game as their quality is really low. The lighting and shadows effects look superb, and make you feel as if you were the one walking around the mansion. The soundtrack and all the sound effects are way better than those of 1996, and play a major part in setting the right feeling and environment throughout the entire game.


You will have to deal with several kinds of zombies (humans, snakes, sharks, plants, spiders, dogs, etc), which are now much more intelligent than the previous ones. The scaring tricks we are used to see in the movies are all here, from the oldest trick in the book of someone jumping out of a dark corner to grab your arm, to those complex camera angles that make you nervous when making a step forward. I must admit that I did jump out of my bed 2 or 3 times while playing at night!

A truly must have for everybody who’s into real good videogames. Pure Terror Cubed.
terça-feira, maio 12, 2009
10 Videogames – 1 Life [Part 1]
Enough of this old conservative bastard talk. Let’s move on to the games.





Then came the Christmas when my parents offered me the Sega Saturn. Euro 96 was kind of a shitty game, but it was the first football game that I really owned and the game featured the voice of Jorge Perestrelo – the first game ever with Portuguese commentaries. Duke Nukem 3D was one of my favorites for the Saturn. At the time it was the perfect shoot ‘em up! Hang around the city killing some alien pigs and giving money to the strippers to show us their alien tits! Ahahaha this shit was awesome, I was still a young kid and my mother would be pissed every time she saw me playing this “awful game”.
The games that came next were different in their content, were more complex, and many of them became real icons in the videogame industry.
(End of Part 1)







